Kasuga Erea

   The College of Media Arts, Science and Technology is a science and technology based faculty with the aim of being a front-runner in creating a prosperous future for the information society. In our current era, computers and mobile devices connected to a global network enable anyone, anywhere, and at any time to disseminate information and interact with others. The explosive growth of this network has resulted in transformations in industries, businesses, education, culture, and everyday life, to a scale comparable to and even surpassing the Communication Revolution sparked by Gutenberg’s movable type printing technology. The College of Media Arts, Science and Technology intends to foster engineers and researchers who will play a leading role in this era of change.

Two Keywords: Network Media and Content

   The development of information media on the web has given birth to a technological means for creating a high level of diversity and freedom of expression and transmission to a degree that is incomparable with the past. It is now possible for non-professionals to utilize a wide variety of ways to create and disseminate a large amount of information (content) on a daily basis. Furthermore, networks that are supported by technology for the efficient transmission of such information have created an environment where members of the general public are able to make a significant impact on society.

   The College of Media Arts, Science and Technology was established for the purpose of providing education starting from fundamentals in information and communication technology, leading to advanced topics in content technology for producing and utilizing content that flows through networks, and net-media technology for supporting the accumulation and flow of content. Our aim is not to raise creators who will work on generating the content itself; but to foster engineers and researchers who will make an impact on society through their technological and scientific achievements.


To the prospective students of the College of Media Arts, Science and Technology

Tohru Kawabe (Chair), April 2018

Tohru Kawabe

   More than 10 years have passed from foundation of the College of Media Arts, Science and Technology (MAST) which have started from 2007. At the time of the foundation, the domestic service of the smartphone was started in earnest when I looked back, and it was about time when because Internet connection was enabled anywhere anytime, various network services such as SNS, animation live broadcast service, a net game had begun to accomplish rapid growth. A certain kind of historical inevitability is felt in the birth of the MAST such a period background. Since the first generation students graduate in March 2011, graduates of our college are active in various fields such as research, development, creation, business, social activities, etc. by exhibiting their own individuality to each, and has played a major role in fostering human resources who can respond to the times and social needs.

   On the other hand, there is something striking about the tremendous progress of information communication, graphics and sound processing technologies in the meantime. As a result, it is an era that aims to become a human-centered society (Society 5.0) of the anthropocentricity which balanced the solution to social problem with economic development by the system which is highly fused cyberspace (virtual space) and physical space (reality space), from the so-called information-intensive society (Society 4.0) at the time of the MAST foundation. It becomes important to train the next-generation ICT (Information and Communication Technology) talented person wearing a high level of technique and knowledge about IoT (Internet of Things), AI (⁠Artificial Intelligence), cyber security, the analysis of big data aiming social change (innovation) for realization of Society 5.0.

   The MAST have educated creative innovative technologies and scientific theories so far in the field of handling and distributing various kinds of information such as basic technical fields indispensable to the network information society and web, video, music, etc. as contents. The essential principle and the basic part in these education contents were sophisticated after long accumulation, and it may be said that it is immutability for the change in the future society. The curriculum offered by the MAST is always aimed at reforming and adding new specialized application contents related to cutting edge knowledge and technology according to the demands of the times on top of this invariable and basic educational content. Continuing to answer to society's demands is an important mission from the historical inevitability of the birth of the MAST and flexible correspondence is possible from the fact that the MAST is still young. Especially, there are 50 and more full-time students each grade and 30 full-time faculty members (as of April 2018). Then, it can be fine-tuned support for the students with the ratio of single faculty member for 1.7 students each grade. In addition, the MAST offers curriculum that can learn a variety of things according to your wishes widely, for example, the lectures inviting creators and the producer at the forefront, the "Campus OJT" class carried out in a joint university-industry in order to train the practical skills, and so on. Based on these, the MAST will continue to train next-generation ICT human resources to realize Society 5.0 in addition to conventional ICT engineers / researchers.

   For "digital native" generations who contacted with IT since I was born, the Internet and network service themselves will be familiar. Therefore, by piling up new experiences through various learning and exchanges in the MAST on the soil of the past experience, let’s aiming to become the next-generation ICT engineer / researcher contributing to realization of the Society 5.0 in the future?

   I look forward to seeing you in such a curious and challenging spirit with everyone in Tsukuba.



   The faculty of the college, who also teaches "Graduate School of Library, Information and Media Studies" or "Graduate School of Systems and Information Engineering", forms the following seven education/research groups : "Image/Audio Media", "Interactive Systems","Internet Science", "Management, Sharing, Search and Discovering of Network Media", "Creation/Representation of Digital Contents", "Advanced Computing Engines" and "Cognitive Science".

Image/Audio Media

Hiroyuki KUDO Hiroyuki KUDO kudo(at)cs.tsukuba.ac.jp
Image Science Lab.
Yoshihiro KANAMORI Yoshihiro KANAMORI kanamori(at)cs.tsukuba.ac.jp
Non-numerical Processing Algorithms Lab.
Makoto FUJISAWA Makoto FUJISAWA fujis(at)slis.tsukuba.ac.jp
Phisyics-Based Computer Graphics Lab.

Interactive Systems

Tomoo INOUE Tomoo INOUE inoue(at)slis.tsukuba.ac.jp
Interaction Lab.
Masahiko MIKAWA Masahiko MIKAWA mikawa(at)slis.tsukuba.ac.jp
Social Robotics Lab.
Buntarou SHIZUKI Buntarou SHIZUKI shizuki(at)cs.tsukuba.ac.jp
Interactive Programming Lab.
Kazuo MISUE Kazuo MISUE misue(at)cs.tsukuba.ac.jp
Visualization and Interactive Systems Lab.
Satoshi NAKAI Satoshi NAKAI nakai(at)slis.tsukuba.ac.jp
Programing Language Lab.

Internet Science

Shigetomo KIMURA Shigetomo KIMURA kimura(at)netlab.tsukuba.ac.jp
Computer Networks Lab.
Sho TSUGAWA Sho TSUGAWA s-tugawa(at)cs.tsukuba.ac.jp
Network Mining Lab.

Management, Sharing, Search and Discovering of Network Media

Shigeo SUGIMOTO Shigeo SUGIMOTO sugimoto(at)slis.tsukuba.ac.jp
Metadata Lab.
Mitsuharu NAGAMORI Mitsuharu NAGAMORI nagamori(at)slis.tsukuba.ac.jp
Metadata Lab.
Kazutaka FURUSE Kazutaka FURUSE furuse(at)cs.tsukuba.ac.jp
Data System Engineering Group
Atsuyuki MORISHIMA Atsuyuki MORISHIMA mori(at)slis.tsukuba.ac.jp
FusionCOMP Lab.
Hanxiong CHEN Hanxiong CHEN chx(at)cs.tsukuba.ac.jp
Data System Engineering Group
Tetsuya MIHARA Tetsuya MIHARA mihara(at)slis.tsukuba.ac.jp
Metadata Lab.
Chiemi WATANABE Chiemi WATANABE chiemi (at) slis.tsukuba.ac.jp
FusionCOMP Lab.

Creation/Representation of Digital Contents

Teiich NISHIOKA Teiich NISHIOKA nishioka(at)slis.tsukuba.ac.jp
Communication Design Lab.
Sangtae KIM Sangtae KIM pacman(at)slis.tsukuba.ac.jp
Graphic Design Lab.
Hiroko TERASAWA Hiroko TERASAWA terasawa(at)slis.tsukuba.ac.jp
Sound and People with Computing Lab.
Yoichi OCHIAI Yoichi OCHIAI wizard(at)slis.tsukuba.ac.jp
Digitalnature Group

Advanced Computing Engines

Takashi INUI Takashi INUI inui(at)cs.tsukuba.ac.jp
Natural Languageprocessing Group
Tohru KAWABE Tohru KAWABE kawabe(at)cs.tsukuba.ac.jp
Advanced Control Systems Research Group
Takahito KUNO Takahito KUNO takahito(at)cs.tsukuba.ac.jp
System Optimization Lab.
Yoshio SANO Yoshio SANO sano(at)cs.tsukuba.ac.jp
System Optimization Lab.
Ryuji TOKUNAGA Ryuji TOKUNAGA tokunaga(at)cs.tsukuba.ac.jp
Chaos Lab.
Mikio YAMAMOTO Mikio YAMAMOTO myama(at)cs.tsukuba.ac.jp
Natural Languageprocessing Group

Cognitive Science

Yuzuru HIRAGA Yuzuru HIRAGA hiraga(at)slis.tsukuba.ac.jp
Music Imformatical Science Lab.
Ko SAKAI Ko SAKAI sakai(at)cs.tsukuba.ac.jp
Computational Vision Science Lab.
Hiromi MORITA Hiromi MORITA morita(at)slis.tsukuba.ac.jp
Human Perception and Cognition Lab.

Contact us

[Address]  College of Media Arts, Science and Technology, School of Informatics, University of Tsukuba
1-2 Kasuga, Tsukuba, Ibaraki, 305-8577 Japan
[Office]Academic Service Office for the Library, Information and Media Sciences Area
TEL : +81-29-859-1110, e-mail : mast-info@mast.tsukuba.ac.jp